Knowing that mod support was a core feature for MechWarrior 5, I decided to sit down and wait for mods to take care of all those rough edges. Yes, the actual core combat portion of the game felt better than any other MechWarrior to come before (at least to me), but the more you play, the more you find things that really should be fixed. I admit, the initial shine of the first new MechWarrior game in years was enough to get me to overlook some of the game’s flaws.
I’ve recently picked up MechWarrior 5 again after putting the game down relatively soon after it launched late last year. So, keep the personal attacks to a minimum as we explore the wonderful world of MechWarrior 5: Mercenaries mods! However, SOME of the comments that I’ve culled from posting have been a little bit… let’s call them “heated.” We’re all entitled to our opinions, but we’re not entitled to declare a holy war on anyone.
We’re going to talk about some of those mods today. MechWarrior 5 is, admittedly, a flawed game, but mods fix many of those flaws, and I’ve been having a blast on my most recent playthrough. I know some of you hate this iteration of MechWarrior with a fiery passion that has inflamed the comments section from time to rime, and those comments are for the most part valid.